Credits
Credits and acknowledgments
Created by Mike Besso for Renaissance Solutions, with AI-assisted implementation and testing in OpenAI Codex. Mike directed and approved the concept, first playable and Game Room integration.
The craft, terrain and effects are generated by original project code. The soundtrack and radio cues are synthesized. Approved AI-generated concept imagery is retained as design reference and is not shipped as a game backdrop.
Inspired by the lunar-landing arcade genre. No original arcade-game code, artwork or sound is included.
Open-source components
Three.js (MIT) renders the world. Vite and TypeScript support the build. The RS frame uses Atkinson Hyperlegible Next, Newsreader and IBM Plex Mono under their bundled font licenses.
Three.js license · Atkinson license · Newsreader license · IBM Plex Mono license
NASA sources and the distinction between lunar science and arcade assists are linked inside Flight School.